Archive for April, 2009
Posted by tatyque on April 30th, 2009 - Permalink to this entry
With Polo Barrera’s paintings of blossoming forsythia and sun-dappled tulips, spring erupted in bursts of brilliant colors inside the gallery at Moose Hill Wildlife Sanctuary, weeks before the season arrived. Video: Nature calls in Sharon
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Posted by tatyque on April 30th, 2009 - Permalink to this entry
The Finer Line Gallery in downtown Mystic will feature the works in a variety of styles, ranging from trompe l’oeil to contemporary realism,
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Posted by tatyque on April 28th, 2009 - Permalink to this entry
SUMMIT ATTACK! Carlos called at 8 in the morning, Spain time. The summit attack is still on! Lines have been fixed in the most complicated parts of the wall.
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Posted by tatyque on April 28th, 2009 - Permalink to this entry
The first Blu-ray Disc and DVD volume for the Fullmetal Alchemist: Brotherhood anime series will include a M?moku no Renkinjutshi (Blind Alchemist) OVA when Aniplex ships it on August 26. The OVA is based on the side story of the same name that manga creator Hiromu Arakawa drew for the Fullmetal Alchemist Guidebook.
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Posted by tatyque on April 28th, 2009 - Permalink to this entry
Carmen Miranda, 1965 Fans of Private Eye will know Barry Fantoni better as the elegiac EJ Thribb (aged 17½) author of meandering spoof obituary poems and as the penner of cartoon, “Scenes you seldom see”. For the first time his private life as an artist is exposed at a discreet exhibition on Old Bond Street. The gallery is hidden away in what appears to be a residential block with a uniformed …
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Posted by tatyque on April 27th, 2009 - Permalink to this entry
MARK Hill tends to the tresses of the stars behind the scenes at the 2009 Baftas
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Posted by tatyque on April 27th, 2009 - Permalink to this entry
A while ago I posted the response from one of my Eastman students to a question I gave my Eastman class on a takehome exam. How would you design a concert to reach students your own age? Leah Goldstein thought she’d get people in the audience to help write the music.
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Posted by tatyque on April 27th, 2009 - Permalink to this entry
[In this fascinating opinion piece, BioShock 2 lead level designer Jean-Paul LeBreton looks to the past, present and future of gameplay mechanics, and how designers may use them to adequately reflect true human experience.] As of 2009, the game industry seems to want two fairly contradictory1 things: – Make games, using proven mechanics from the last 20 years, that sell millions of copies. – …
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